Changelog

What we shipped,
and why.

Every BotDaddy release in plain English. Updates download automatically in the background — just quit and relaunch to get the newest version.

v1.0.44

Latest

Smarter recovery, fewer false restarts, unstuck instances.

This is a reliability-focused release — a batch of fixes from a deep prod-log debugging session aimed at fewer false restarts, smarter recovery, and instances that don't get stuck.

Smarter recovery

When the game closes unexpectedly on a still-running instance, the bot now simply relaunches the game instead of restarting the entire instance — a faster, lighter recovery. Lost-bot situations are also diagnosed more accurately, so the right fix is applied for the right problem.

Failed accounts get another shot

Accounts that hit a snag (like a one-off boot failure) are no longer parked as dormant until you step in. They're automatically requeued for a later lap, since most of these failures are temporary. Only genuinely unrecoverable cases (e.g. game not installed) stay quarantined.

OneDrive compatibility fix

Fixed an issue where having your Documents folder synced to OneDrive could lock the bot's data files mid-sync and cause worker errors. Data now automatically steers clear of the synced folder, with existing data migrated over for you.

Faster detection of unresponsive instances

When an instance's connection goes unresponsive, the bot now detects it in seconds instead of grinding through minutes of timeouts before recovering — much less time wedged.

Better popup handling

Improved the bot's ability to escape unfamiliar event popups without getting stuck or overshooting, including handling for brand-new popups it's never seen before.

Bug fix

Fixed the Tribe Gift large chest being skipped during collection.

v1.0.39

Much smaller rebuilt instances, more reliable rebuilds.

Finally cracked how to keep LDPlayer instance sizes low when rebuilding them with the Rebuild tool — and on top of that, the Rebuild tool itself is now more reliable thanks to your feedback.

Much smaller rebuilt instances

Freshly rebuilt instances with the game installed now come in at just under 5GB — a 4GB reduction per instance compared to earlier versions.

More reliable rebuilds

The Rebuild tool has been hardened following user feedback for more consistent, dependable rebuilds.

Minor fixes

A handful of small action fixes have also been included.

v1.0.34

Faster image recognition, Rebuild tool timeout fixes.

This release is focused on more under-the-hood optimization and timeout fixes for the Rebuild tool.

Rebuild tool improvement

The rebuild tool was given revised timeouts so it performs just as well on a slow system as it would on a fast one.

Optimizations

Primary logic behind image recognition was changed, resulting in a 2.5x faster response time between detection and tapping, leading to faster action completions in development testing. Still needs to be tested by users to confirm reliability of results.

v1.0.32

Every-X-hours scheduling, better rebuilds.

This release adds a flexible new scheduling option and improves the rebuild tool, alongside some under-the-hood optimizations.

New scheduling rule — every X hours

You can now set an action to run every X hours from its last successful run, giving you finer control over how often actions fire.

Rebuild tool improvement

The rebuild tool now preserves the network settings from the instance being rebuilt, so your configuration carries over cleanly.

Optimizations

Some basic optimization of existing actions to reduce redundancy and keep things running efficiently.

v1.0.30

Auto Import from GNbots, live resource overview.

This release brings a powerful new import tool, a live resource overview, and several reliability and performance improvements.

Auto Import tool

Switching over to BotDaddy just got effortless. The new Auto Import tool automatically locates your GNbots settings file, pulls in the relevant account data, and imports everything into BotDaddy with a single click.

Resource overview

A new overview shows the combined total of each resource type across all accounts on the bot — updating live as it cycles through your accounts.

Tribe Mine improvement

The Tribe Mine action now builds the mine if it's still under construction.

Improvements & hardening

Hardened the LDPlayer boot pipeline for more reliable startups. Optimized Train Troops to find upgradable tiers faster and more efficiently.

v1.0.29

Divination, Tribe Mine Farming, saved configs, idle gaps.

This release adds two brand-new actions, two handy new features, and squashes a couple of important bugs.

New action — Divination

Automate your divination runs.

New action — Tribe Mine Farming

Farm tribe mines hands-free.

Saved Action Configs

Create and save reusable action configurations, then apply them to any account directly — no more picking another account as a source template.

Idle gap between cycles (user requested)

Set an idle delay so the bot pauses for a chosen amount of time once it finishes the current queue, then automatically resumes the next cycle.

Bug fixes

Fixed the Train Troops action. Fixed a license SSL certificate issue.

v1.0.28

Tighter startup, Train Troops live, log fix completed.

This release tightens up bot startup, finishes the logging fix from last update, and brings Train Troops fully online.

Logging fix — completed

Last update's fix for vague log lines turned out to be incomplete. It's now fully resolved — the generic "Hit a problem, restarting" message only ever appears in genuine cases where the code truly can't determine a failure reason.

Train Troops — now live

The Train Troops action is fully functional, with one caveat: it trains via the daily quest, so if that quest is already completed for the day, the action will skip training and log a clear message explaining why.

Start Bot fixes

No more limbo — the bot now validates instance selection and LDPlayer path up front, fixing the unstoppable stuck state. The "continue from last completed account" option is refreshed on every account completion, so you always see the latest resume point.

Obtainables fix

The Obtainables action no longer wastes time hunting for a button and restarting when it can't find it — saving precious runtime.

Cloning improvements

All actions are now cloneable. Cloning also includes an option to copy account credentials, carrying over email and password while leaving the IGG ID untouched (no two accounts can share an ID).

v1.0.27

Smarter gathering, clearer logs, snappier bot.

This release focuses on smarter gathering, clearer logs, and an all-around snappier bot.

Smarter tile de-duplication

Gathering now plays it safe when character recognition reads suspiciously similar coordinates on back-to-back tiles — instead of risking a duplicate, it resumes the search for a fresh tile.

Bug fixes

Fixed the Obtainable Resources action failing to run. Fixed actions that couldn't be cloned. (Only Gathering supports cloning for now.)

Clearer logs

User-facing logs are now far more descriptive. No more vague "Hit a problem, restarting" messages — you'll get a clear, specific reason for what's actually happening.

Snappier performance

Reduced latency between taps, action switching, and more. Comes with a brief peak CPU spike (~30%), but it's a short burst, not sustained load.

v1.0.26

Account switching, relocated app data, stronger LDPlayer connections.

This release introduces a major new feature alongside some important stability improvements.

New — account switching

The account switch action is now fully functional, letting you cycle between characters and accounts reliably during operation.

Relocated app data

Your app data now lives in your Documents folder for easier access and troubleshooting. Existing installs migrate automatically — no action required.

Stronger LDPlayer connections

Major improvements to connection stability with LDPlayer instances — a significant drop in failed connections, false restarts, and mid-operation bailouts.

v1.0.25

Train Troops and Account Switch enter testing.

Train Troops added (in development testing)

Action added but not yet operational — undergoing development testing.

Account Switch added (in development testing)

Action added but not yet operational — undergoing development testing.

Updates download in the background while you work. Just quit and relaunch the app to pick up the newest version.